URuntimeVirtualTextureComponent::GetHidePrimitiveSettings

Get the full hide primitive state including the evaluating the GetHidePrimitivesDelegate delegate.

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macOS

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/RuntimeVirtualTextureComponent.h

Include

#include "Components/RuntimeVirtualTextureComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/RuntimeVirtualTextureComponent.cpp

Syntax

void GetHidePrimitiveSettings
(
    bool & OutHidePrimitiveEditor,
    bool & OutHidePrimitiveGame
) const

Remarks

Get the full hide primitive state including the evaluating the GetHidePrimitivesDelegate delegate.