USceneCaptureComponent::HideActorComponents

Adds all primitive components in the actor to our list of hidden components.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SceneCaptureComponent.h

Include

#include "Components/SceneCaptureComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SceneCaptureComponent.cpp

Syntax

void HideActorComponents
(
    AActor * InActor,
    const bool bIncludeFromChildActors
)

Remarks

Adds all primitive components in the actor to our list of hidden components.

Parameters

Parameter

Description

bIncludeFromChildActors

Whether to include the components from child actors