USceneCaptureComponent::UpdateDeferredCaptures

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SceneCaptureComponent.h

Include

#include "Components/SceneCaptureComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SceneCaptureComponent.cpp

Syntax

static void UpdateDeferredCaptures
(
    FSceneInterface * Scene
)