USceneCaptureComponent2D::AddOrUpdateBlendable

Adds an Blendable (implements [IBlendableInterface](API\Runtime\Engine\Engine\IBlendableInterface)) to the array of Blendables (if it doesn't exist) and update the weight

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SceneCaptureComponent2D.h

Include

#include "Components/SceneCaptureComponent2D.h"

Syntax

void AddOrUpdateBlendable
(
    TScriptInterface< IBlendableInterface > InBlendableObject,
    float InWeight
)

Remarks

Adds an Blendable (implements IBlendableInterface) to the array of Blendables (if it doesn't exist) and update the weight