USceneComponent::UpdateOverlaps

Queries world and updates overlap tracking state for this component

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h

Include

#include "Components/SceneComponent.h"

Syntax

bool UpdateOverlaps
(
    const TOverlapArrayView * PendingOverlaps,
    bool bDoNotifies,
    const TOverlapArrayView * OverlapsAtEndLocation
)

Remarks

Queries world and updates overlap tracking state for this component