USkinnedMeshComponent::AddSlavePoseComponent

Add a slave component to the SlavePoseComponents array

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

USkinnedMeshComponent::AddSlavePoseComponent()

USkeletalMeshComponent::AddSlavePoseComponent()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h

Include

#include "Components/SkinnedMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SkinnedMeshComponent.cpp

Syntax

virtual void AddSlavePoseComponent
(
    USkinnedMeshComponent * SkinnedMeshComponent
)

Remarks

Add a slave component to the SlavePoseComponents array