USkinnedMeshComponent::AdditionalStatObject

Give a readable name for this component, including asset name if applicable

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Override Hierarchy

UActorComponent::AdditionalStatObject()

USkinnedMeshComponent::AdditionalStatObject()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h

Include

#include "Components/SkinnedMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SkinnedMeshComponent.cpp

Syntax

virtual UObject const * AdditionalStatObject() const

Remarks

Give a readable name for this component, including asset name if applicable