USkinnedMeshComponent::FindMorphTarget

Find a named MorphTarget from the current SkeletalMesh

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h

Include

#include "Components/SkinnedMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SkinnedMeshComponent.cpp

Syntax

virtual UMorphTarget * FindMorphTarget
(
    FName MorphTargetName
) const

Remarks

Find a named MorphTarget from the current SkeletalMesh

Returns

Pointer to found MorphTarget. Returns NULL if could not find target with that name.

Parameters

Parameter

Description

MorphTargetName

Name of MorphTarget to look for.