USkinnedMeshComponent::GetPredictedLODLevel

Get predicted LOD level.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h

Include

#include "Components/SkinnedMeshComponent.h"

Syntax

int32 GetPredictedLODLevel() const

Remarks

Get predicted LOD level. This value is usually calculated in UpdateLODStatus, but can be modified by skeletal mesh streaming.