USkinnedMeshComponent::GetRefPoseTransform

Gets the local-space transform of a bone in the reference pose.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h

Include

#include "Components/SkinnedMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SkinnedMeshComponent.cpp

Syntax

FTransform GetRefPoseTransform
(
    int32 BoneIndex
) const

Remarks

Gets the local-space transform of a bone in the reference pose.

Returns

Local space reference transform

Parameters

Parameter

Description

BoneIndex

Index of the bone