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TObjectPtr< class UPhysicsAsset > PhysicsAssetOverride
PhysicsAsset is set in SkeletalMesh by default, but you can override with this value
Choose your operating system:
Windows
macOS
Linux
TObjectPtr< class UPhysicsAsset > PhysicsAssetOverride
PhysicsAsset is set in SkeletalMesh by default, but you can override with this value