USkinnedMeshComponent::SetForcedLOD

Set ForcedLodModel of the mesh component

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h

Include

#include "Components/SkinnedMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SkinnedMeshComponent.cpp

Syntax

void SetForcedLOD
(
    int32 InNewForcedLOD
)

Remarks

Set ForcedLodModel of the mesh component

Parameters

Parameter

Description

InNewForcedLOD

Set new ForcedLODModel that forces to set the incoming LOD. Range from [1, Max Number of LOD]. This will affect in the next tick update.