USkinnedMeshComponent::SetMeshDeformer

Change the MeshDeformer that is used for this Component.

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h

Include

#include "Components/SkinnedMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SkinnedMeshComponent.cpp

Syntax

void SetMeshDeformer
(
    UMeshDeformer * InMeshDeformer
)

Remarks

Change the MeshDeformer that is used for this Component.

Parameters

Parameter

Description

InMeshDeformer

New mesh deformer to set for this component