USkinnedMeshComponent::SetMinLOD

Set MinLodModel of the mesh component

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h

Include

#include "Components/SkinnedMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SkinnedMeshComponent.cpp

Syntax

void SetMinLOD
(
    int32 InNewMinLOD
)

Remarks

Set MinLodModel of the mesh component

Parameters

Parameter

Description

InNewMinLOD

Set new MinLodModel that make sure the LOD does not go below of this value. Range from [0, Max Number of LOD - 1]. This will affect in the next tick update.