USplineComponent::AddPoints

Adds an array of FSplinePoints to the spline.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SplineComponent.h

Include

#include "Components/SplineComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SplineComponent.cpp

Syntax

void AddPoints
(
    const TArray< FSplinePoint > & Points,
    bool bUpdateSpline
)

Remarks

Adds an array of FSplinePoints to the spline.