USplineComponent::AllowsSpinePointLocationEditing

Controls the visibility of the Spline point location editor in the details panel.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SplineComponent.h

Include

#include "Components/SplineComponent.h"

Syntax

virtual bool AllowsSpinePointLocationEditing() const

Remarks

Controls the visibility of the Spline point location editor in the details panel.