USplineComponent::SetSplinePoints

Sets the spline to an array of points

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SplineComponent.h

Include

#include "Components/SplineComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SplineComponent.cpp

Syntax

void SetSplinePoints
(
    const TArray< FVector > & Points,
    ESplineCoordinateSpace::Type CoordinateSpace,
    bool bUpdateSpline
)

Remarks

Sets the spline to an array of points