bInputSplinePointsToConstructionScript

Whether the spline points should be passed to the User Construction Script so they can be further manipulated by it.

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Syntax

bool bInputSplinePointsToConstructionScript

Remarks

Whether the spline points should be passed to the User Construction Script so they can be further manipulated by it. If false, they will not be visible to it, and it will not be able to influence the per-instance positions set in the editor.