UStaticMeshComponent::GetStreamingRenderAssetInfo

Get the StreaminTexture data.

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Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/StaticMeshComponent.h

Include

#include "Components/StaticMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/StaticMeshComponent.cpp

Syntax

virtual void GetStreamingRenderAssetInfo
(
    FStreamingTextureLevelContext & LevelContext,
    TArray< FStreamingRenderAssetPrimitiveInfo > & OutStreamingRenderAssets
) const

Remarks

Get the StreaminTexture data.