UStereoLayerComponent::GetLeftTexture

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/StereoLayerComponent.h

Include

#include "Components/StereoLayerComponent.h"

Syntax

UTexture * GetLeftTexture() const

Returns

the texture mapped to the stereo layer for left eye, if stereoscopic layer textures are supported on the platform.