UTimelineComponent::IsPlaying

Get whether this timeline is playing or not.

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/TimelineComponent.h

Include

#include "Components/TimelineComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Timeline.cpp

Syntax

bool IsPlaying() const

Remarks

Get whether this timeline is playing or not.