UTimelineComponent::SetPlaybackPosition

Jump to a position in the timeline.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/TimelineComponent.h

Include

#include "Components/TimelineComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Timeline.cpp

Syntax

void SetPlaybackPosition
(
    float NewPosition,
    bool bFireEvents,
    bool bFireUpdate
)

Remarks

Jump to a position in the timeline.

Parameters

Parameter

Description

bFireEvents

If true, event functions that are between current position and new playback position will fire.

bFireUpdate

If true, the update output exec will fire after setting the new playback position.