UEdGraphPin::SetOwningNode

Changes the owning node.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphPin.h

Include

#include "EdGraph/EdGraphPin.h"

Source

/Engine/Source/Runtime/Engine/Private/EdGraph/EdGraphPin.cpp

Syntax

void SetOwningNode
(
    UEdGraphNode * NewOwningNode
)

Remarks

Changes the owning node. This will remove the pin from the old owning node's pin list and add itself to the new node's pin list.