UEdGraphSchema::DroppedAssetsOnNode

Called when asset(s) are dropped onto the specified node

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphSchema.h

Include

#include "EdGraph/EdGraphSchema.h"

Syntax

virtual void DroppedAssetsOnNode
(
    const TArray< struct FAssetData > & Assets,
    const FVector2D & GraphPosition,
    UEdGraphNode * Node
) const

Remarks

Called when asset(s) are dropped onto the specified node