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Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphSchema.h |
Include |
#include "EdGraph/EdGraphSchema.h" |
virtual void DroppedAssetsOnPin
(
const TArray< struct FAssetData > & Assets,
const FVector2D & GraphPosition,
UEdGraphPin * Pin
) const
Called when asset(s) are dropped onto the specified pin