ISMInstanceManager::CanDuplicateSMInstance

Can the given static mesh instance be duplicated?

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Override Hierarchy

ISMInstanceManager::CanDuplicateSMInstance()

AISMPartitionActor::CanDuplicateSMInstance()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Elements/SMInstance/SMInstanceManager.h

Include

#include "Elements/SMInstance/SMInstanceManager.h"

Syntax

virtual bool CanDuplicateSMInstance
(
    const FSMInstanceId & InstanceId
) const

Remarks

Can the given static mesh instance be duplicated?

Returns

True if it can be duplicated, false otherwise.