ISMInstanceManager::CanMoveSMInstance

Can the given static mesh instance be moved in the world?

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Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Elements/SMInstance/SMInstanceManager.h

Include

#include "Elements/SMInstance/SMInstanceManager.h"

Syntax

bool CanMoveSMInstance
(
    const FSMInstanceId & InstanceId,
    const ETypedElementWorldType WorldType
) const

Remarks

Can the given static mesh instance be moved in the world?

Returns

True if it can be moved, false otherwise.