USMInstanceElementWorldInterface::GetOwnerWorld

Get the owner world associated with this element, if any.

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Override Hierarchy

ITypedElementWorldInterface::GetOwnerWorld()

USMInstanceElementWorldInterface::GetOwnerWorld()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Elements/SMInstance/SMInstanceElementWorldInterface.h

Include

#include "Elements/SMInstance/SMInstanceElementWorldInterface.h"

Source

/Engine/Source/Runtime/Engine/Private/Elements/SMInstance/SMInstanceElementWorldInterface.cpp

Syntax

virtual UWorld * GetOwnerWorld
(
    const FTypedElementHandle & InElementHandle
)

Remarks

Get the owner world associated with this element, if any.