ABlockingVolume

An invisible volume used to block other actors.

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/BlockingVolume.h

Include

#include "Engine/BlockingVolume.h"

Syntax

class ABlockingVolume : public AVolume

Remarks

An invisible volume used to block other actors.

Constructors

Name Description

Public function

ABlockingVolume

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UObject

Name Description

Public function Virtual

void

 

LoadedFromAnotherClass

(
    const FName& OldClassName
)

Called when the object was loaded from another class via active class redirects.

Public function Virtual

void

 

PostEditChangeChainProperty

(
    FPropertyChangedChainEvent& Proper...
)

This alternate version of PostEditChange is called when properties inside structs are modified.