ANavigationObjectBase::PostEditMove

Called after an actor has been moved in the editor

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Override Hierarchy

AActor::PostEditMove()

ANavigationObjectBase::PostEditMove()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/NavigationObjectBase.h

Include

#include "Engine/NavigationObjectBase.h"

Source

/Engine/Source/Runtime/Engine/Private/NavigationObjectBase.cpp

Syntax

virtual void PostEditMove
(
    bool bFinished
)

Remarks

Called after an actor has been moved in the editor