EComponentSocketType::Type

Type of a socket on a scene component.

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h

Include

#include "Engine/EngineTypes.h"

Syntax

namespace EComponentSocketType
{
    enum Type
    {
        Invalid,
        Bone,
        Socket,
    }
}

Values

Name

Description

Invalid

Not a valid socket or bone name.

Bone

Skeletal bone.

Socket

Socket.

Remarks

Type of a socket on a scene component.