ESceneCaptureSource

Specifies which component of the scene rendering should be output to the final render target.

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h

Include

#include "Engine/EngineTypes.h"

Syntax

enum ESceneCaptureSource
{
    SCS_SceneColorHDR,
    SCS_SceneColorHDRNoAlpha,
    SCS_FinalColorLDR,
    SCS_SceneColorSceneDepth,
    SCS_SceneDepth,
    SCS_DeviceDepth,
    SCS_Normal,
    SCS_BaseColor,
    SCS_FinalColorHDR,
    SCS_FinalToneCurveHDR,
    SCS_MAX,
}

Values

Name

Description

SCS_SceneColorHDR

SCS_SceneColorHDRNoAlpha

SCS_FinalColorLDR

SCS_SceneColorSceneDepth

SCS_SceneDepth

SCS_DeviceDepth

SCS_Normal

SCS_BaseColor

SCS_FinalColorHDR

SCS_FinalToneCurveHDR

SCS_MAX

Remarks

Specifies which component of the scene rendering should be output to the final render target.