ESceneDepthPriorityGroup

A priority for sorting scene elements by depth.

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Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h

Include

#include "Engine/EngineTypes.h"

Syntax

enum ESceneDepthPriorityGroup
{
    SDPG_World,
    SDPG_Foreground,
    SDPG_MAX,
}

Values

Name

Description

SDPG_World

World scene DPG.

SDPG_Foreground

Foreground scene DPG.

SDPG_MAX

Remarks

A priority for sorting scene elements by depth. Elements with higher priority occlude elements with lower priority, disregarding distance.