FComponentReference::GetComponent

Get the actual component pointer from this reference

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h

Include

#include "Engine/EngineTypes.h"

Source

/Engine/Source/Runtime/Engine/Private/EngineTypes.cpp

Syntax

UActorComponent * GetComponent
(
    AActor * OwningActor
) const

Remarks

Get the actual component pointer from this reference