FLatentActionManager::ProcessLatentActions

Advance pending latent actions by DeltaTime.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/LatentActionManager.h

Include

#include "Engine/LatentActionManager.h"

Source

/Engine/Source/Runtime/Engine/Private/LatentActionManager.cpp

Syntax

void ProcessLatentActions
(
    UObject * InObject,
    float DeltaTime
)

Remarks

Advance pending latent actions by DeltaTime. If no object is specified it will process any outstanding actions for objects that have not been processed for this frame.

Parameters

Parameter

Description

InOject

Specific object pending action list to advance.

DeltaTime

Delta time.