FLightmassLightSettings

Per-light settings for Lightmass

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h

Include

#include "Engine/EngineTypes.h"

Syntax

struct FLightmassLightSettings

Remarks

Per-light settings for Lightmass

Variables

Name Description

Public variable

bool

 

bUseAreaShadowsForStationaryLight

Whether to use area shadows for stationary light precomputed shadowmaps.

Public variable

float

 

IndirectLightingSaturation

0 will be completely desaturated, 1 will be unchanged

Public variable

float

 

ShadowExponent

Controls the falloff of shadow penumbras

Constructors

Name Description

Public function

FLightmassLightSettings()