FMeshMapBuildData

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/MapBuildDataRegistry.h

Include

#include "Engine/MapBuildDataRegistry.h"

Syntax

class FMeshMapBuildData

Variables

Name Description

Public variable

TArray< FGuid >

 

IrrelevantLights

Public variable

FLightMapRef

 

LightMap

Public variable

TArray< FPerIns...

 

PerInstanceLightmapData

Public variable

const FLightmap...

 

ResourceCluster

Public variable

FShadowMapRef

 

ShadowMap

Constructors

Name Description

Public function

FMeshMapBuildData()

Destructors

Name Description

Public function

~FMeshMapBuildData()

Destructor.

Functions

Name Description

Public function

void

 

AddReferencedObjects

(
    FReferenceCollector& Collector
)

Public function

bool

 

IsDefault()

Determine if this annotation is the default

Constants

Name

Description

DefaultAnnotation

Default state for annotations (no flags changed)