FOverrideInputAxisHandler

Delegate for overriding axis input before it is routed to player controllers, returning true means it was handled by delegate

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Type

typedef TBaseDelegate_FourParams< bool, FInputKeyEventArgs &, float &, float &, int32 & > FOverrideInputAxisHandler

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/GameViewportClient.h

Include

#include "Engine/GameViewportClient.h"

Remarks

Delegate for overriding axis input before it is routed to player controllers, returning true means it was handled by delegate