FOverrideInputKeyHandler

Delegate for overriding key input before it is routed to player controllers, returning true means it was handled by delegate

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macOS

Linux

Type

typedef TBaseDelegate_OneParam< bool, FInputKeyEventArgs & > FOverrideInputKeyHandler

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/GameViewportClient.h

Include

#include "Engine/GameViewportClient.h"

Remarks

Delegate for overriding key input before it is routed to player controllers, returning true means it was handled by delegate