FTextureSource::GetMipData

Returns a [FMipData](API\Runtime\Engine\Engine\FTextureSource\FMipData) structure that wraps around the entire mip chain for read only operations.

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macOS

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Texture.h

Include

#include "Engine/Texture.h"

Source

/Engine/Source/Runtime/Engine/Private/Texture.cpp

Syntax

FMipData GetMipData
(
    class IImageWrapperModule * ImageWrapperModule
)

Remarks

Returns a FMipData structure that wraps around the entire mip chain for read only operations. This is more efficient than calling the above method once per mip.