FTextureSource::LoadBulkDataWithFileReader

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Deprecated

  • There is no longer a need to call LoadBulkDataWithFileReader, FTextureSource::BulkData can now load the data on demand without it.

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Texture.h

Include

#include "Engine/Texture.h"

Syntax

bool LoadBulkDataWithFileReader()