UAssetManager::DoesPrimaryAssetMatchCustomOverride

Sees if a specific primary asset passes the custom override filter, subclass this to handle FilterString

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/AssetManager.h

Include

#include "Engine/AssetManager.h"

Source

/Engine/Source/Runtime/Engine/Private/AssetManager.cpp

Syntax

virtual bool DoesPrimaryAssetMatchCustomOverride
(
    FPrimaryAssetId PrimaryAssetId,
    const FPrimaryAssetRulesCustomOverride & CustomOverride
) const

Remarks

Sees if a specific primary asset passes the custom override filter, subclass this to handle FilterString