UAssetManager::GetAssetDataForPathInternal

Internal helper function that attempts to get asset data from the specified path; Accounts for possibility of blueprint classes ending in _C

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/AssetManager.h

Include

#include "Engine/AssetManager.h"

Source

/Engine/Source/Runtime/Engine/Private/AssetManager.cpp

Syntax

virtual void GetAssetDataForPathInternal
(
    class IAssetRegistry & AssetRegistry,
    const FString & AssetPath,
    OUTFAssetData & OutAssetData
) const

Remarks

Internal helper function that attempts to get asset data from the specified path; Accounts for possibility of blueprint classes ending in _C