UAssetManager::OnAssetRegistryFilesLoaded

Called when asset registry is done loading off disk, will finish any deferred loads

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/AssetManager.h

Include

#include "Engine/AssetManager.h"

Source

/Engine/Source/Runtime/Engine/Private/AssetManager.cpp

Syntax

virtual void OnAssetRegistryFilesLoaded()

Remarks

Called when asset registry is done loading off disk, will finish any deferred loads