UBlueprint::IsValidForBytecodeOnlyRecompile

Whether or not this blueprint can be considered for a bytecode only compile

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Windows

macOS

Linux

Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Blueprint.h

Include

#include "Engine/Blueprint.h"

Syntax

virtual bool IsValidForBytecodeOnlyRecompile() const

Remarks

Whether or not this blueprint can be considered for a bytecode only compile