UBlueprint::RenameGeneratedClasses

Renames only the generated classes. Should only be used internally or when testing for rename.

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Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Blueprint.h

Include

#include "Engine/Blueprint.h"

Source

/Engine/Source/Runtime/Engine/Private/Blueprint.cpp

Syntax

virtual bool RenameGeneratedClasses
(
    const TCHAR * NewName,
    UObject * NewOuter,
    ERenameFlags Flags
)

Remarks

Renames only the generated classes. Should only be used internally or when testing for rename.