UBlueprint::TagSubobjects

Tags objects that are part of the same asset with the specified object flag, used for GC checking

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Override Hierarchy

UObject::TagSubobjects()

UBlueprint::TagSubobjects()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Blueprint.h

Include

#include "Engine/Blueprint.h"

Source

/Engine/Source/Runtime/Engine/Private/Blueprint.cpp

Syntax

virtual void TagSubobjects
(
    EObjectFlags NewFlags
)

Remarks

Tags objects that are part of the same asset with the specified object flag, used for GC checking

Parameters

Parameter

Description

ObjectFlags

Object Flags to enable on the related objects