UCanvasRenderTarget2D::ReceiveUpdate

Allows a Blueprint to implement how this Canvas Render Target 2D should be updated.

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macOS

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/CanvasRenderTarget2D.h

Include

#include "Engine/CanvasRenderTarget2D.h"

Syntax

void ReceiveUpdate
(
    UCanvas * Canvas,
    int32 Width,
    int32 Height
)

Remarks

Allows a Blueprint to implement how this Canvas Render Target 2D should be updated.

Parameters

Parameter

Description

Canvas

Canvas object that can be used to paint to the render target

Width

Width of the render target.

Height

Height of the render target.