UChannel::IsNetReady

Return whether this channel is ready for sending.

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Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Channel.h

Include

#include "Engine/Channel.h"

Source

/Engine/Source/Runtime/Engine/Private/DataChannel.cpp

Syntax

int32 IsNetReady
(
    bool Saturate
)

Remarks

Return whether this channel is ready for sending.