UChannel::StartBecomingDormant

Puts the channel in a state to start becoming dormant.

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Override Hierarchy

UChannel::StartBecomingDormant()

UActorChannel::StartBecomingDormant()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Channel.h

Include

#include "Engine/Channel.h"

Syntax

virtual void StartBecomingDormant()

Remarks

Puts the channel in a state to start becoming dormant. It will not become dormant until ReadyForDormancy returns true in Tick